Warhorse ScripBind documentation
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CScriptBind_AI::SetRefPointPosition Method
Syntax
C++
int SetRefPointPosition(IFunctionHandler* pH);
Parameters 
Description 
entityId 
AI's entity id 
vRefPointPos 
(script)vector (x,y,z) value 

!

AI.SetRefPointPosition(entityId, vRefPointPos)

! Sets the reference point's World position of an entity!  

!

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