Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
CScriptBind_AI::SetBehaviorVariable Method
Syntax
C++
int SetBehaviorVariable(IFunctionHandler* pH, ScriptHandle entityId, const char* variableName, bool value);

!

AI.SetBehaviorVariable( entity, variableName, value )

! Sets a behaviour variable for the specified actor.

Copyright (c) 2012. All rights reserved.