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Parameters |
Description |
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entityId |
entity id |
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bProcessMovement |
reset movement data as well |
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PropertiesTable |
Lua table containing the entity properties like groupid, sightrange, sound range etc (editable in editor, usually defined as "Properties") |
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PropertiesInstanceTable |
another properties table, same as PropertiesTable (editable in editor, usually defined as "PropertiesInstance") |
!
! Resets all the AI parameters.!
!
!
!
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Copyright (c) 2012. All rights reserved.
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