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Warhorse ScripBind documentation
CScriptBind_AI::MeleePunchableObject Method
Syntax
C++
int
MeleePunchableObject
(IFunctionHandler *
pH
);
Parameters
Parameters
Description
entityId
AI's entity ID.
objectId
Object ID.
origPos
Position of the melee punchable object
Description
!
AI.MeleePunchableObject(entityId, objectId, origPos)
!
!
!
Group
CScriptBind_AI Methods
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