Warhorse ScripBind documentation
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CScriptBind_AI::IsFireEnabled Method
Syntax
C++
int IsFireEnabled(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 

True if AI is enabled to fire

!

AI.IsFireEnabled(entityId)

! Checks if AI is allowed to fire or not.!  

!  

EnableFire

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