Warhorse ScripBind documentation
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CScriptBind_AI::IsAgentInAgentFOV Method
Syntax
C++
int IsAgentInAgentFOV(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity who's FOV is checked 
entityId2 
that's entity is looking for ;) 

! 1st value - TRUE if the agent is within the entity FOV ! 2nd value - TRUE if the agent is within the entity's primary FOV or FALSE if within secondary FOV !

!

AI.IsAgentInAgentFOV(entityId, entityId2)

! Check if the entity2 is within the entity FOV.!  

!  

!  

 

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