Warhorse ScripBind documentation
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CScriptBind_AI::IgnoreCurrentHideObject Method
Syntax
C++
int IgnoreCurrentHideObject(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 

!

AI.IgnoreCurrentHideObject( entityId )

! Marks the current hideobject unreachable (will be omitted from future hidespot selections).!  

IgnoreCurrentHideObject

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