Warhorse ScripBind documentation
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CScriptBind_AI::GetRefPointPosition Method
Syntax
C++
int GetRefPointPosition(IFunctionHandler* pH);
Parameters 
Description 
entityId 
AI's entity id 

(script)vector (x,y,z) reference point position

!

AI.GetRefPointPosition(entityId)

! Get the entity's reference point World position.!  

!

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