Warhorse ScripBind documentation
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CScriptBind_AI::GetRefPointDirection Method
Syntax
C++
int GetRefPointDirection(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 

(script)vector (x,y,z) reference point direction

!

AI.GetRefPointDirection(entityId)

! Get the entity's reference point direction.!  

!

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