Warhorse ScripBind documentation
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CScriptBind_AI::GetGroupCount Method
Syntax
C++
int GetGroupCount(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id or groupId - AI's group id 
flags 
combination of following flags: ! GROUP_ALL - Returns all agents in the group (default). ! GROUP_ENABLED - Returns only the count of enabled agents (exclusive with all). ! GROUP_MAX - Returns the maximum number of agents during the game (can be combined with all or enabled). 
type 
allows to filter to return only specific AI objects by type (cannot be used in together with GROUP_MAX flag). 

group members count

!

AI.GetGroupCount( entityId, flags, type )

! returns the given entity's group members count.!  

!  

!  

!  

 

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