Warhorse ScripBind documentation
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CScriptBind_AI::CanMelee Method
Syntax
C++
int CanMelee(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 

!

AI.CanMelee(entityId)

! returns 1 if the AI is able to do melee attack.!  

CanMelee

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