Parameters |
Description |
ScriptHandle passengerId |
Passenger identifier. |
float actorHealth |
Actor health amount. |
float damage |
Damage amount. |
int hitTypeId |
Damage type. |
bool explosion |
True if there is an explosion, false otherwise. |
Syntax: Vehicle.ProcessPassengerDamage( passengerId, actorHealth, damage, pDamageClass, explosion )
Processes passenger damages.
Copyright (c) 2012. All rights reserved.
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