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Parameters |
Description |
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ScriptHandle passengerId |
Passenger identifier. |
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float actorHealth |
Actor health amount. |
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float damage |
Damage amount. |
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int hitTypeId |
Damage type. |
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bool explosion |
True if there is an explosion, false otherwise. |
Syntax: Vehicle.ProcessPassengerDamage( passengerId, actorHealth, damage, pDamageClass, explosion )
Processes passenger damages.
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Copyright (c) 2012. All rights reserved.
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