Parameters |
Description |
const char * elementName |
UI Element name as defined in the xml or UIEventSystem name as defined via cpp. |
int instanceID |
ID of the instance (if instance with id does not exist, it will be created). '-1' for all instances. If used on UIEventSystem no instance id is ignored |
const char* functionName |
Function or event name. |
args |
List of arguments (optional) |
Syntax: UIAction.CallFunction( elementName, instanceID, functionName, [arg1], [arg2], [...] )
Calls a function of the UI flash asset or the UIEventSystem.
Copyright (c) 2012. All rights reserved.
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