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CScriptBindScript::UnloadScript Method
Syntax
C++
int UnloadScript(IFunctionHandler * pH);

!

Script.UnloadScript()

! Unloads the script. 

!unload script from the "loaded scripts map" so if this script is loaded again the Script system will reloadit. this function doesn't involve the LUA VM so the resources allocated by the script will not be released unloading the script @param sFileName path of the script that has to be loaded

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