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CScriptBindPhysics::SimulateExplosion Method
Syntax
C++
int SimulateExplosion(IFunctionHandler* pH, SmartScriptTable explosionParams);
Parameters 
Description 
pos 
Explosion epicenter position. 
radius 
Explosion radius. 
direction 
Explosion impulse direction. 
impulse_pos 
Explosion impulse position (Can be different from explosion epicenter). 
impulse_presure 
Explosion impulse presur at radius distance from epicenter. 
rmin 
Explosion minimal radius, at this radius full pressure is applied. 
rmax 
Explosion maximal radius, at this radius impulse pressure will be reaching zero. 
hole_size 
Size of the explosion hole to create in breakable objects. 

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Physics.SimulateExplosion( explosionParams )

! ! Simulate physical explosion. ! Does not apply any game related explosion damages, this function only apply physical forces. ! The parameters are passed as a table containing the elements described below. ! !  

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