Warhorse ScripBind documentation
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CScriptBindHitDeathReactions::StartReactionAnim Method
Syntax
C++
int StartReactionAnim(IFunctionHandler * pH);

Starts an animation through the HitDeathReactions. Pauses the animation graph while playing it and resumes automatically when the animation ends Params: (sAnimName, bool bLoop = false, float fBlendTime = 0.2f, int iSlot = 0, int iLayer = 0, float fAniSpeed = 1.0f) 

 

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