Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
CScriptBindGame::SpawnPrefab Method
Syntax
C++
int SpawnPrefab(IFunctionHandler* pH, ScriptHandle entityId, const char * libname, const char * prefabname, uint32 seed, uint32 nMaxSpawn);
Copyright (c) 2012. All rights reserved.