Parameters |
Description |
const char * text |
text to show |
forceClearCurrentInfoTextQueue |
clears currently displayed infotexts; default is false |
category |
see BlockInfoText - use nil or any other non-numeric value to not set any category |
time |
time in seconds /integer value/; use nil, non-numeric or negative value to use default time |
Syntax: Game.SendInfoText(text, [force_clear_current_queue], [category], [time])
Shows info text. Does not need to be hidden (hides automaticaly).
Copyright (c) 2012. All rights reserved.
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