Warhorse ScripBind documentation
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SendInfoText
Syntax
C++
int SendInfoText(IFunctionHandler * pH, const char * text);
Parameters 
Description 
const char * text 
text to show 
forceClearCurrentInfoTextQueue 
clears currently displayed infotexts; default is false 
category 
see BlockInfoText - use nil or any other non-numeric value to not set any category 
time 
time in seconds /integer value/; use nil, non-numeric or negative value to use default time 

Syntax: Game.SendInfoText(text, [force_clear_current_queue], [category], [time]) 

Shows info text. Does not need to be hidden (hides automaticaly). 

 

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