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GetActionControl
Syntax
C++
int GetActionControl(IFunctionHandler * pH, const char * actionMap, const char * actionId);
Parameters 
Description 
const char * actionMap 
action map name. 
const char * actionId 
action id name. 

Syntax: Game.GetActionControl( actionMap, actionId ) 

Get control mapped for action with given name for current input device. 

 

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