Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
DebugDrawText
Syntax
C++
int DebugDrawText(IFunctionHandler * pH, float x, float y, float fontSize, const char* text, int r, int g, int b, float a);
Parameters 
Description 
float x 
x offset from top left of the screen 
float y 
y offset from top left of the screen 
float fontSize 
font size, 0 for default value of 1.5 
const char* text 
text to be drawn 
int r 
red <0,255> 
int g 
green <0,255> 
int b 
blue <0,255> 
float a 
0-1, 1 is visible
 

Syntax: Game.DebugDrawText(float x, float y, float fontSize, const char* text, int r, int g, int b, float a) 

Draws texts on screen, needs to be called in OnUpdate function.

Copyright (c) 2012. All rights reserved.