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BlockInfoText
Syntax
C++
int BlockInfoText(IFunctionHandler * pH, int categoryRuntimeId);

Syntax: Game.BlockInfoText(category) 

Prevents InfoTexts with given category from being displayed to player. Categories are defined in db table infotext_category (everyone can add there) and are exported to lua as constants with prefix "itc_".

Game.BlockInfoText( itc_skiptime ); 

 

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