Warhorse ScripBind documentation
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SetAttachmentEffect
Syntax
C++
int SetAttachmentEffect(IFunctionHandler * pH, int characterSlot, const char * attachmentName, const char * effectName, Vec3 offset, Vec3 dir, float scale, int flags);

syntax: Entity.SetAttachmentEffect( characterSlot, attachmentName, effectName, offset, dir, scale, flags )

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