Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
ChangeAttachmentMaterial
Syntax
C++
int ChangeAttachmentMaterial(IFunctionHandler * pH, const char * attachmentName, const char * materialName);

syntax: Entity.ChangeAttachmentMaterial(attachmentName, materialName) 

 

Copyright (c) 2012. All rights reserved.