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AttachSurfaceEffect
Syntax
C++
int AttachSurfaceEffect(IFunctionHandler* pH, int nSlot, const char * effect, bool countPerUnit, const char * form, const char * typ, float countScale, float sizeScale);

Syntax: Entity.AttachSurfaceEffect( nSlot, effect, countPerUnit, form, typ, countScale, sizeScale ) 

 

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