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SetAimQueryMode
Syntax
C++
int SetAimQueryMode(IFunctionHandler* pH, ScriptHandle entityId, int mode);

Syntax: Action.SetAimQueryMode( entityId, mode ) 

Set the aim query mode for the ai proxy. Normally the ai proxy asks the movement controller if the character is aiming. You can override that and set your own 'isAiming' state. 

 

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