Parameters |
Description |
Vec3 pos |
Position of the sphere. |
float radius |
Radius of the sphere. |
Vec3 color |
Color of the sphere. |
const char* name |
Name assigned to the sphere. |
float timeout |
Timeout for the sphere. |
Syntax: Action.PersistantSphere( pos, radius, color, name, timeout )
Adds a persistent sphere to the world.
Copyright (c) 2012. All rights reserved.
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