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PersistantSphere
Syntax
C++
int PersistantSphere(IFunctionHandler* pH, Vec3 pos, float radius, Vec3 color, const char* name, float timeout);
Parameters 
Description 
Vec3 pos 
Position of the sphere. 
float radius 
Radius of the sphere. 
Vec3 color 
Color of the sphere. 
const char* name 
Name assigned to the sphere. 
float timeout 
Timeout for the sphere. 

Syntax: Action.PersistantSphere( pos, radius, color, name, timeout ) 

Adds a persistent sphere to the world. 

 

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