Warhorse ScripBind documentation
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DontSyncPhysics
Syntax
C++
int DontSyncPhysics(IFunctionHandler* pH, ScriptHandle entityId);
Parameters 
Description 
ScriptHandle entityId 
Identifier for the entity. 

Syntax: Action.DontSyncPhysics( entityId ) 

Doesn't sync physics for the specified entity. 

 

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