Warhorse ScripBind documentation
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BanPlayer
Syntax
C++
int BanPlayer(IFunctionHandler * pH, ScriptHandle entityId, const char* message);
Parameters 
Description 
ScriptHandle entityId 
Identifier for the entity. 
const char* message 
Message for the ban. 

Syntax: Action.BanPlayer( entityId, message ) 

Bans a specified player.

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