Warhorse ScripBind documentation
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SetExtraPriority
Syntax
C++
int SetExtraPriority(IFunctionHandler * pH);
Parameters 
Description 
enemyEntityId 
AI's entity id float increment - value to add to the target's priority 

Syntax: AI.SetExtraPriority( enemyEntityId, increment ) 

Set a extra priority value to the entity which is given by enemyEntityId

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