Parameters |
Description |
ScriptHandle entityId |
AI's entity |
true - if a valid update was performed nil - if not (Interest system is disabled, parameters not valid, etc)
Syntax: AI.RegisterInterestedActor(entityId, fInterestFilter, fAngleInDegrees)
Registers the interested actor with the interest system Any errors go to error log
Copyright (c) 2012. All rights reserved.
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