Warhorse ScripBind documentation
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GetTacticalPoints
Syntax
C++
int GetTacticalPoints(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity 
tacPointSpec 
table specifying the points required 
point 
a table put coordinates of point found 

true - If a valid point was found false - Otherwise 

GetTacticalPoints

Syntax: AI.GetTacticalPoints( entityId, tacPointSpec, point ) 

Get a point matching a description, related to an entity. Format of a point is: { x,y,z }

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