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Parameters |
Description |
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entityId |
who to get the info from |
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soundType |
what type of sound stimulus to get the info for |
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descriptorTable |
where to store the info once retrieved |
True if info was returned
Syntax: AI.GetSoundPerceptionDescriptor(entityId, soundType, descriptorTable)
Fills descriptorTable with info about how perception works for the entity dealing with soundType
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Copyright (c) 2012. All rights reserved.
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