Warhorse ScripBind documentation
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GetPotentialTargetCount
Syntax
C++
int GetPotentialTargetCount(IFunctionHandler* pH, ScriptHandle entityID);
Parameters 
Description 
entityId 
id handle of entity to match against.
 

Syntax: AI.GetPotentialTargetCount( entityID ) 

Retrieves the number of potential targets for an entity from a specified factions.

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