Parameters |
Description |
entityId |
AI's entity id |
rangeMin |
specifies the min range where the hidepoints are looked for. |
rangeMax |
specifies the max range where the hidepoints are looked for. |
centre |
(optional) specifies the centre of search. If not specified, the entity position is used. |
Syntax: AI.GetNearestHidespot(entityId, rangeMin, rangeMax [, center])
Returns position of a nearest hidepoint within specified range, returns nil if no hidepoint is found.
Copyright (c) 2012. All rights reserved.
|