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GetGroupScopeUserCount
Syntax
C++
int GetGroupScopeUserCount(IFunctionHandler* pH, ScriptHandle entityIdHandle, const char* groupScopeName);
Parameters 
Description 
const char* groupScopeName 
the group scope name. 
entityId 
entity id of the agent you want to access the group scope for. 

The amount of actors inside the group scope (>= 0) or nil if an error occurred.

Syntax: AI.GetGroupScopeUserCount(entityID, bAllowLowerBodyToTurn)

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