Parameters |
Description |
const char* groupScopeName |
the group scope name. |
entityId |
entity id of the agent you want to access the group scope for. |
The amount of actors inside the group scope (>= 0) or nil if an error occurred.
Syntax: AI.GetGroupScopeUserCount(entityID, bAllowLowerBodyToTurn)
Copyright (c) 2012. All rights reserved.
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