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GetAttentionTargetEntity
Syntax
C++
int GetAttentionTargetEntity(IFunctionHandler * pH, ScriptHandle entityID);
Parameters 
Description 
entityId 
AI's entity id 

attention target's entity

Syntax: AI.GetAttentionTargetEntity( entityId ) 

returns the given entity's attention target entity (if it is an entity) or the owner entity of the attention target if it is a dummy object (if there is an owner entity)

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