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CanFireInStance
Syntax
C++
int CanFireInStance(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 
stance 
Stance Id (STANCE_*)
CanFireInStance 

Syntax: AI.CanFireInStance(entityId, stance) 

Returns if AI can fire at his target in the given stance at his current position

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